16 families of Haptic Feedback:
TeslaSuit: The Teslasuit is built around neuromuscular stimulation, where the conductive smart fabric delivers tiny mild electric pulses to various part of the body.
Simulation: vary from wind or rain sensations to shots and touches
NullSpace: It allows a user to interact physically with the virtual world around them. The Hardlight suit provides 16 families of vibro-tactile feedback using technology similar to the vibrate function of most cell phones.
AxonVR – HaptX: a thin, flexible haptic textile made up of an array of microfluidic actuators. By varying pressure and temperature at each actuator, HaptX creates sensations ranging from the brush of a butterfly’s wings to the impact of a punch. From the warmth of a cup of coffee to the chill of a snowball. HaptX can bring the sense of touch to any surface.
I’m not very sure about this microfluidic actuator. Looks like it is stimulus-active polymers and composite materials change shape or exert mechanical force on surrounding fluids in response to electric, magnetic, light, thermal, or water/solvent stimuli.
- 10 vibrotactile actuators
- Hand orientation with 1 IMU
Manus VR glove:
- Vibration motor for haptic feedback
- Each finger contains two sensors that track its movement.
- each glove contains a gyroscope, accelerometer and magnetometer to measure the orientation.
Motion tracking with multiple IMUS
In a nutshell,
tech for tracking fingers: IMUs, Flex sensor
tech for haptic feedbacks: Vibrations, neuromuscular simulation, physical shape change.