- Physical Computing

Smart Fabric Experiment

Turn leather into touchpad by using conductive thread.   In this fabric, I sewed conductive thread on it. It’s hardly to see it, but finger can sense it. And I put vibrater under it, so every time it sense touch, […]

- Physical Computing

Winter Show Doc

Moolody is a recorder player that could translate human sounds into abstract music. There are two parts: First part is a drawing machine. Users should sing a song, then the machine could analyze the notes and translate them into some specific patterns and […]

- Physical Computing

Pcomp Final Update

Testing stepper with belt: Combine with servo: This is unstable, the servo needs a strong frame to fix it.   Turntable experiment: Installing photo resistor: Combine stepper & photo resistor and test the turntable:    

- Physical Computing

Running Mike Controller

This week labs is to make a serial application that controls one of the animation projects. Since I’ve already have my game running Mike. I’m going to design a controller for it and add some button for special functions. For yellow […]

- Physical Computing

Pcomp-Week3

This week I learnt about digital & analog input and output and my assignment is to assemble a simple application using those tech. Joystick is a kind of variable resistor, but divide into two axis. So I decide to use joystick […]

- Physical Computing

OK Glove!

Assignment for Week 2 is to work on a creative application for switches and LED circuits. Let’s do some test for switches first: Then I wonder if I could make a interesting application with just switches and LED circuit. Gestures […]

- Physical Computing

What is Interaction

In Crawford book, interaction is: “A cyclic process in which two actors alternately listen, think, and speak. “ It’s an interesting and vivid metaphor of interaction. When doing interaction design between people and machine, I used to consider reaction as […]